WARM UP YOUR CURIOSITYA LITTLE SPACE FOR YOUR NEXT CHAPTER ↗
Brainwarming
Cover of Game Production in 20 Minutes (Coffee Break Series) FROM THE BOOK CATALOGUE

Game Production

Game Production in 20 Minutes (Coffee Break Series)

By Kenwright

A quick, focused guide to the processes, tools, and decision‑making that turn a game idea into a shipped product.

WHAT THE PUBLISHER HIGHLIGHTS

  • Understand the full lifecycle of a game project.
  • Learn how to plan, schedule, and manage scope effectively.
  • Gain insight into communication and team coordination.

Opens www.amazon.com. Check the retailer for current prices, formats, delivery, and availability.

Catalogue reference: e442f437b21fe78d

INSIDE THE BOOK

About this book

Game Production in 20 Minutes demystifies the often‑overlooked discipline of game production. Covering scheduling, scope control, communication, risk management, pipelines, and milestone planning, this book provides a clear and approachable overview of what it takes to guide a game from concept to completion. Designed for developers, students, and aspiring producers, it offers practical insights into managing teams, avoiding common pitfalls, and keeping a project on track—even when resources are limited.

From the publisher’s description

  • Understand the full lifecycle of a game project.
  • Learn how to plan, schedule, and manage scope effectively.
  • Gain insight into communication and team coordination.
  • Discover practical techniques for keeping projects on track.

Explore the topics

ANOTHER PERSPECTIVE

Readers, in their own words

Explore reviews
Reader review5

Finally, an explanation that clicks

Better than I expected. Rare to find a technical book this well judged.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. Some terminology is introduced without much ceremony; I had to look a few things up along the way. Some of the material is available elsewhere, but rarely presented this clearly. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. One of those books that pays for itself within the first few chapters. Highly recommended.

Yuki SmithHobbyist programmer · San Francisco, CA
Game Production in 20 Minutes
Reader review5

Better than I expected

Excellent from start to finish. No filler, no padding.

I have been working with game production for a few years now and I still found plenty here that was new to me. The code samples assume a particular environment, which took a bit of fiddling to get running properly. The balance between theory and practice is well judged; neither side dominates. One of those books that pays for itself within the first few chapters. Highly recommended.

Fatima BrooksQA lead · Athens, GR
Game Production in 20 Minutes
Reader review4

A useful guide

A useful guide. The examples assume a particular environment, but that is fixable.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. The examples are small enough to type out and experiment with, which is exactly what I want from a book like this. I found myself making notes in the margins, which is always a good sign. Four stars, and I suspect a second edition could easily push it to five.

Imogen RodriguezGraphics programmer · Sydney, AU
Game Production in 20 Minutes

BEYOND THE BOOKSHELF

News & ideas

More to explore
www.theguardian.com

The best recent poetry – review roundup

The Universe is an Animal by Jessica Mookherjee; Sleep Gate by Sylvia Legris; The Other Love by Henri Cole; Stay Winter by Nidhi Zak/Aria Eipe The Universe Is an Animal by Jessica Mookherjee (Nine Arches, £11.99) In this confiden…

Read at www.theguardian.com

THE BOOKS

A few sparks to start with

View all books
Cover of 12 Games of Christmas
Game Development

12 Games of Christmas

Learn to code by creating 12 fun Christmas-themed games, perfect for beginners and festive learning.

Gain hands-on coding experience through themed projects.

A small spark. A bigger question.

Choose a question you would enjoy learning how to explain.

Explore the catalogue