WARM UP YOUR CURIOSITYA LITTLE SPACE FOR YOUR NEXT CHAPTER ↗
Brainwarming
Cover of How to Write Retro Games - Web Programming (Paperback) FROM THE BOOK CATALOGUE

Books

How to Write Retro Games - Web Programming (Paperback)

By Kenwright

How to Write Retro Games - Web Programming (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

Opens www.amazon.com. Check the retailer for current prices, formats, delivery, and availability.

Catalogue reference: e85f229181b7da5e

INSIDE THE BOOK

About this book

How to Write Retro Games - Web Programming (Paperback) offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Explore the topics

A CLOSER LOOK

Additional images

Additional image 1 for How To Write Retro Games: Web-ProgrammingAdditional image 2 for How To Write Retro Games: Web-ProgrammingAdditional image 3 for How To Write Retro Games: Web-Programming

ANOTHER PERSPECTIVE

Readers, in their own words

Explore reviews
Reader review5

Clear, thorough, and genuinely useful

Worth every page. I have already recommended it to two colleagues.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. It is denser than the page count suggests, and I found myself slowing down around the middle. It is denser than the page count suggests, and I found myself slowing down around the middle. This is the book I wish had existed when I started working with javascript.

David HowardMobile developer · Mumbai, IN
How To Write Retro Games: Web-Programming
Reader review4

Solid and well-organised

Recommended, with the caveat that it is not a gentle introduction.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. It is denser than the page count suggests, and I found myself slowing down around the middle. It is denser than the page count suggests, and I found myself slowing down around the middle. Recommended, with the caveat that it is not a gentle introduction.

David CookBioinformatics researcher · Milan, IT
How To Write Retro Games: Web-Programming

BEYOND THE BOOKSHELF

News & ideas

More to explore

THE BOOKS

A few sparks to start with

View all books

A small spark. A bigger question.

Choose a question you would enjoy learning how to explain.

Explore the catalogue