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ANOTHER PERSPECTIVE

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Reader review4

An enjoyable and informative read

Very good, with a few caveats. The core material is strong.

I came to this book already familiar with the basics, and it still had plenty to offer. The code samples assume a particular environment, which took a bit of fiddling to get running properly. The progression from chapter to chapter is well thought out; nothing feels out of order. I found myself making notes in the margins, which is always a good sign. Solid, and I would buy another book from this author without hesitation.

Greta SmithTechnical writer · Munich, DE
Beginner's Guide to Game Animation Programming
Reader review5

This is the one to get

A genuinely enjoyable read that also taught me a great deal.

I have been working with databases & big data for a few years now and I still found plenty here that was new to me. The explanations are careful without being condescending, which is a difficult balance to strike. The balance between theory and practice is well judged; neither side dominates. I have already recommended it to two colleagues and will recommend it to more.

Greta MooreSoftware engineer · Prague, CZ
Introduction to Regular Expressions in 20 Minutes: (Coffee Book Series)
Reader review5

Highly recommended

The clearest explanation of simulation I have come across.

I have been working with simulation for a few years now and I still found plenty here that was new to me. The progression from chapter to chapter is well thought out; nothing feels out of order. I particularly liked the way the author builds up from simple cases before introducing the harder material. The code samples assume a particular environment, which took a bit of fiddling to get running properly. Worth the money and the reading time, without hesitation.

Harry ThomasGame developer · Vancouver, BC
Kinematics and Dynamics
Reader review5

Exactly what I was looking for

Worth every page. I have already recommended it to two colleagues.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. The author is unusually honest about where the simplifications break down, which I appreciated. The chapters on graphics are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. An easy five stars from me. I look forward to whatever the author writes next.

Rebecca CollinsData engineer · Edinburgh, UK
Real-Time Ray-Tracing with Vulkan for the Impatient
Reader review5

Outstanding introduction

This is the one to get if you are serious about gpu computing.

I came to this book already familiar with the basics, and it still had plenty to offer. The chapters on gpu computing are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. The progression from chapter to chapter is well thought out; nothing feels out of order. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. Worth the money and the reading time, without hesitation.

Ryan NelsonPhD student · Buenos Aires, AR
WebGL Compute
Reader review5

Exactly what I was looking for

I have read a lot of books on this subject and this is the clearest.

This is the third book I have read on javascript this year, and it is comfortably the best of them. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. The balance between theory and practice is well judged; neither side dominates. This is the book I wish had existed when I started working with javascript.

Daniel MorrisComputer science student · London, UK
WebGPU API Games: Practical Guide

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